Esports industry data and analytics for 2024: A deeper view

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There’s no doubt that eSports are huge. What appeared to be a temporary solution at first quickly turned into an actual business vertical. Understanding its huge potential, betting companies directed resources and expertise towards the new area, with the objective of making the most of this opportunity and growing both their revenues and audience pools.

OddsMatrix is a sports and esports data API that covers live and pre-live odds for over 1000 esports competitions. In this article, we’ll offer you a deep dive into the esports industry and its interaction with betting. We will go through the latest available data and analyze some of the most important global reports on esports statistics, covering: market size, top streaming platforms and influencers, content preferences, top publishers and league and tournament earnings.

Moreover, we also looked at how data collection and accurate interpretation contribute to better gameplay and increasing betting odds.

Just how big is the industry: esports growth in 2024 and what to expect for 2025

The growth of esports is a topic that has made headlines in the past years.

The Newzoo global esports report issued in 2022, assessed, at the time, that the industry’s audience would reach 318 million people in 2025. Out of these, 261 million were expected to be esports enthusiasts – users who watch professional esports more than once per month. 

According to the same study, “Digital and streaming are the two fastest-growing revenue streams for esports, with 2020-2025 CAGRs of +27.2% and +24.8%, respectively.”

In terms of revenue, the market is projected to reach $4.3 billion in 2024. 

The United States generates the most revenue in the Esports market, with a projected market volume of US$1,070.0m in 2024

Covering a huge chunk of the esports tournaments and leagues, OddsMatrix Esports Data APIs is a great solution for sports and esports betting providers to build their business with the most reliable and accurate data.

Why are Esports so hot: the Stakeholders

There is a complex landscape responsible for esports growth, which involves different types of stakeholders.

It all starts with the game publishers, the companies that create (either in house or by working with outside talent) and deploy the games, managing operations, updates and new feature releases. They target consumers and players, but, in order to reach those, they need to make their products known.

To drive awareness and engagement, publishers work with tournament organizers, broadcasting companies that live stream events, pro players and influencers. This is how they generate interest and word-of-mouth around their games.

This whole ecosystem is fostered by financial resources, which are supplied by sponsors. Usually, these are brands that gain value by associating their images with online games and which create in-game activations to engage fans.

The dynamic landscape quickly created a path for betting agencies and esports bettors alike, which identified a promising niche. The increased viewer interest in esports statistics and strategies has subsequently led to a significant increase in esports betting.

Top esports to generate betting volume

There are two categories of games that we need to take into account when it comes to esports – simulations of real-life sports and classic games.

Sport-simulated games

Based on experience and from gathering figures from our partners, we’ve seen that sport-simulated games benefited from a significantly faster adoption rate among sports fans. This makes sense since audiences who are already familiar with the rules and regulations of a certain sport only need to apply their know-how in a different, digital setting and at a much higher pace.
What changed was the fact that the digital world has seen an increase in sport-simulated tournaments and competitions, with the NBA2k Players Tournaments having its first edition in 2020.

Among the attributes that attract sports fans to simulated sports, high-quality streaming is one of the first that comes to mind. Compared with traditional sports, like football, tennis or basketball, the ever-improving Internet connectivity makes it easy for streamers to deliver engaging content.

Another, even more, jaw-dropping attribute of sims sports is the money. For the 2023 season, the last before EA lost the FIFA license, EA offered a $300.000 prize pool.

Classic games

When it comes to the betting volume for classic esports and the interest generated, the most popular game appears to be League of Legends (38%), followed closely by CS: GO (29%), Dota 2 (18%) and Starcraft 2 (7%).

These are also the games that have the highest number of impressive tournaments across the world and which bring together worldwide teams to compete for millions of US dollars, in prize pools.

To give you an idea of the scale the industry operates at the prize money for the 2024 LoL World Championship is $2 million.

What are audiences watching: top game publishers, tournaments and leagues

International players populate the global esports market, attracting interest from hundreds of millions of fans.

The rise of esports brought with it a wide pool of dedicated events and tournaments where teams compete against one another for impressive prizes. Similar to sporting events, tournaments contribute to esports growth through media rights, sponsorships, vendor sales, ticket fees, royalties, and, of course, betting.

This financial ecosystem enables organizers to offer impressive prizes which often make headlines. The size of events, as well as the teams and players taking part in them, encourage esports enthusiasts to engage in betting activities.

OddsMatrix supports your betting activities covering real-time pre-live and live odds for a wide range of esports titles, such as FIFA, NBA2k, LOL, Dota 2, CS:GO.

The in-house team prevents fraud by monitoring markets and odds 24/7 and cross-checking info for accuracy. Moreover, the platform offers rapid and correct final results for all esports included in its portfolio.

Most popular companies with huge revenues and the highest prizes:

Electronic Arts (EA)

EA is known as the pioneer of home computer games and, currently, one of the world’s video gaming giants. The company, which is headquartered in California, and has offices around the world is known for legendary franchises, like FIFA, Madden NFL and the Sims.

The company has generated $7.426B in net revenue in 2023.

FC

Its soccer product, FC, is, as Statista shows, one of the best selling video games, capturing audiences worldwide. Even after the rebrand, FC beat expectations.

Before the pandemic and massive rise in esports, the traditional 2018 FIFA World Cup had a betting turnover assessed at Euro 136 billion, according to an analysis carried out by FIFA and Sportradar. The average match generated Euro 2.1 billion in bets, while the final between Croatia and France drove an impressive Euro 7.2 billion in worldwide betting turnover.

OddsMatrix State of Esports Report 2020 Sports vs esports turnover March-April 2020

Take-Two Interactive

As the third-largest publicly listed company in the U.S. and Europe, Take-Two Interactive is an important player in the industry. The company closed FY2023 with $5.35B, a 52.64% increase from 2022.

Some of the most popular names in the company’s portfolio include franchises like NBA2k, Grand Theft Auto, BioShock, Red Dead or Borderlands.

NBA2k

The NBA2k League is proof of the huge potential that esports has in attracting mainstream audiences. The 2023 event was broadcast on ESPN 2 and ESPN’s digital platforms, on Canada’s Sportsnet in Canada, Southeast Asia’s eGG Network, and India’s Loco

With so many international viewers following it, the esports event also generated enthusiasm from worldwide bettors.

Push NBA2k odds and scores updates in real-time or pull NBA2k data you need in your betting application and engage bettors with OddsMatrix.

Tencent

The world’s biggest video game publisher is Tencent, the Chinese organization which registered nearly $25 billion in revenue in 2023.

League of Legends

The Tencent group owns Riot Games, creator of free-to-play titles like League of Legends, the multiplayer online battle arena (MOBA) game, and VALORANT, the first-person hero shooter. These are, some of the most powerful brands in esports and in esports betting.

With over 180 million active players worldwide and more than 12 leagues which last for about 7 months/year, League of Legends is a strong brand for professional tournaments. The most successful of them is the League of Legends World Championship or Worlds, which brings together the world’s top 24 teams that compete, for 4-6 weeks, for millions of US dollars in prize pools.

With OddsMatrix, bookmakers have access to live and pre-live odds for some of the world’s S-tier LOL tournaments.

These tournaments have outstanding prize pools of millions of US Dollars and bring together the most reputable players.

Check OddsMatrix LOL Data Feed coverage.

VALORANT

Since its release in June 2020, VALORANT sparked much enthusiasm, thus leading to a high number of tournaments popping up across the world. Still, the most popular is the VALORANT Champions Tour, which lasts for a whole year and features the world’s best players. In 2024 the tournament had a pool prize of $2million.

Being part of the event is the highest goal a team could have, because of its prestige, while winning is the utmost recognition. VCT is extremely popular among bettors and has been listed on numerous betting sites starting in 2021.

OddsMatrix covers over 50 VALORANT tournaments, including the VCT, for which we cover pre-live and live odds.

Tencent is also a minority shareholder in other video game companies, like the American Epic Games, Activision Blizzard, South Korean Krafton Game Union, and French-native Ubisoft, which means the company is bound to generate even more revenue from esports and foster the esports betting market.

Activision Blizzard

Activision Blizzard was formed in 2008, through the merger of two American game companies, Activision and Blizzard Entertainment. The California-based studio is known for its worldwide appreciated games, like the iconic Call of Duty and the World of Warcraft series.

In 2022, the latest year with available data, the organization generated over $7 billion, thus contributing to the overall esports industry growth. In January 2022, Microsoft announced it will buy Activision Blizzard in an all-cash transaction valued at $68.7 billion, which was closed in 2023.

CS:GO – Call of Duty – World of Warcraft

CS:GO is extremely popular as an esport. Players across the globe want to compete with one another during important, prestigious leagues and tournaments.

The 2024 Call of Duty league season brought together 49 players and a $3.500.000 prize pool.

One of the esports events with the longest history appears to be The Arena World Championship (AWC), which reached its 17th edition in 2024. The total prize was $300.000.

Bettors from North America, Europe, Latin America, Asia and India followed the event, trying to generate their own revenues, by identifying the winners. This huge, diverse audience meant the betting market was extremely high for this particular event.

Other highly regarded CS:GO tournaments added to betting offers are: Republeague or Elisa Invitational.

Here you can find an exhaustive list of pre-live and live odds covering over 400 CS:GO Leagues and Tournaments.

Esports viewership statistics: how many people watch esports and where

According to Stream Hatchet’s 2023 Yearly report, eSports viewership has begun to recover after somewhat stagnating in 2021 and 2022. According to the report:

“Live-streaming viewership has begun to stabilize, only down 4% from Q3 2022 to 7.6 billion hours watched. This is almost equal to Q3 2020 during the height of the COVID-19 pandemic and still 90% greater than the same time in 2019.”

  • Creator-driven events continue to post extraordinary numbers; ibai’s third edition of La Velada del Año generated 34.1M hours watched (almost 5x the first edition in 2021), and Squeezie’s Formula 4 creator event helped put him on the top creators list by average viewers for the quarter. 
  • New Q3 role-playing game releases, Baldur’s Gate 3 and Starfield, have generated close to 50M hours watched each in their first month on the market. These performances put them in the top 5 launches of the year.

 

Similar to previous years, Twitch dominates in video game streaming market share:

Top esports teams

The rise of esports has made esports teams transform into actual organizations which have decided to compete in different disciplines, fostering and attracting talent for several games, such as League of Legends, Dota 2, Fortnite, and Counter-Strike: Global Offensive.

These institutions are followed by millions of worldwide enthusiasts and betters, which use social media to get to know their strategies and gameplays, see how many hours players practice and follow them live.

Some of the teams preferred by betting fans all over the globe include:

Team Liquid

With over $38 million in prizes, Team Liquid is considered by many the world’s best esports team. The organization founded in 2000 focuses on Dota 2, Counter-Strike, League of Legends, Starcraft and PUBG.

Top players include Ivan “MinD_ContRoL” Ivanov, Kuro “KuroKy” Takhasomi, Maroun “GH” Merhej, the number one Dota 2 players in their countries – Bulgaria, Germany and Lebanon. The 3 players are also included in the Top 10 Dota 2 players worldwide.

FaZe Clan

FaZe Clan is one of the world’s most respected esports organizations, because of its numerous victories, the huge monetary prizes won, the endorsement contracts and, of course, the mix of talent and expertise that members bring to the table.

FaZe Clan was founded in 2010. Since then, the teams won dozens of world championship trophies and cashed in over $10 million. The esports in which they compete are Fortnite, FIFA, PUBG, PUBG Mobile, Rainbow Six, Call of Duty League (Atlanta FaZe), Rocket League, VALORANT and CS:GO.

The team that has over 346 million followers across all channels also has an important roster of players that gather important communities and catch betters’ attention. Some of the team’s top members include Håvard Nygaard (also known as rain), one of Norway’s top 3 CS:GO players, Nikola Kovač (NiKo), the number one CS:GO player in Bosnia and Herzegovina and Finn Andersen (karrigan), quoted as one of the top 10 CS:GO players in Denmark.

Cloud 9

Founded in late 2012, the American esports organization Cloud 9 is an important name in the League of Legends, Dota 2, Counter-Strike: Global Offensive esports tournaments. Over the course of the years, the teams cashed in over $11 million in prizes.

High profile players include Tyler “Skadoodle” Latham – VALORANT Player, Jakey “Stewie2k” Yip – CS:GO Player, Timothy “autimatic” Ta – VALORANT Player.

Creators & Influencers

There is a large pool of creators and influencers that audiences are following on gaming streaming platforms to see their individual performances, as well as support their esports participation. They play an important part in the betting world because every move from one team to another or any activity hiatus impacts odds and bets.

Artour “Arteezy” Babaev

Artour “Arteezy” Babaev is a professional Dota 2 player from Canada and a member of the Evil Geniuses association, which reached second place in the ONE Esports Singapore Major 2021 and the 2021 WePlay AniMajor. With over 170k followers on Twitch and, more than 650k on Twitter, the professional esports player and content creator are also one of the world’s most popular Dota 2 streamers.

Turner “Tfue” Tenney

American Turner “Tfue” Tenney is a player for FaZe Clan and a streamer with almost 11 million followers on Twitch and over 4 million on Twitter. He focuses on Fortnite and Apex Legends.

Lee “Faker” Sang Hyeok

Lee “Faker” Sang Hyeok is a Korean League of Legends player, considered by many one of the best players of all time. He is number one in his country. The esports professional has over 3.7 million followers on Twitch and more than 450k on Twitter. He is currently part of the SK Telecom 1, which won several tournaments, such as the LCK 2019 Summer Playoffs, LCK 2019 Spring Playoffs, Rift Rivals 2019 LCK-LPL-LMS-VCS.

OddsMatrix covers betting odds for the esports industry

OddsMatrix offers bookmakers the best coverage in the industry, with the world’s most engaging esports markets. The solution focuses both on sport-simulated games, like FIFA and NBA2k, as well as on classic esports, like CS:GO and DOTA 2.

Depending on your needs and your platform’s structure, the service may be used as a feed solution or as a hosted solution with a dedicated front-end that is tailored specifically for esports.

What makes OddsMatrix an industry leader is the fact that it continuously adds new esports and betting markets, as well as its full range of benefits. From real-time betting odds, stats, scores and settlements, to fully automated trading. We give you the option to tweak odds and customize profit margins, offering bookmakers a wide selection of valuable features that are meant to make a difference.

Moreover, the OddsMatrix Esports Data APIs offer betting applications access to pre-live and live odds for some of the most popular esports events in the world, created around games like FIFA, NBA2k, VALORANT, LoL and CS:GO

Partner with us and get the most accurate pre-live and live odds for over 500,000 esports events/year for your sportsbook or betting application.

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